#include <stdio.h>
#include <math.h>

struct point
{
    point(float x, float y)
    {
        this->x = x;
        this->y = y;
    }

    float x;
    float y;
};

int main(void)
{
    point p(3,4);
    printf("point (%f,%f)\n", p.x, p.y);
    return 0;
}
